weatherless...................61.09094% offense.......................45.89959% sand..........................32.99737% hyperoffense..................24.85915% balance.......................21.92730% sandoffense................... 8.80180% semistall..................... 4.38629% rain.......................... 3.02784% hail.......................... 2.94228% stall......................... 2.92767% batonpass..................... 2.41017% voltturn...................... 1.81336% dragmag....................... 1.68816% sandstall..................... 1.60260% rainoffense................... 1.30212% choice........................ 1.11848% monotype...................... 0.99119% monowater..................... 0.48621% multiweather.................. 0.45282% trickroom..................... 0.40691% sun........................... 0.39439% hailstall..................... 0.32136% monograss..................... 0.13146% sunoffense.................... 0.10434% monoice....................... 0.07721% monorock...................... 0.07304% hailoffense................... 0.07095% tricksand..................... 0.07095% monosteel..................... 0.04799% monofighting.................. 0.04382% mononormal.................... 0.03547% monoflying.................... 0.02921% monoelectric.................. 0.02087% monopoison.................... 0.01878% monodark...................... 0.01461% monofire...................... 0.01461% monopsychic................... 0.00626% monoghost..................... 0.00626% monofairy..................... 0.00626% monoground.................... 0.00626% monobug....................... 0.00417% trapper....................... 0.00417% Stalliness (mean: -0.370) -2.0|# |######## -1.5|############# |####################### -1.0|############################ |########################### -0.5|############################## |######################### 0.0|###################### |################ +0.5|############ |######## +1.0|######## |#### +1.5|### |### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%