weatherless...................47.86558% offense.......................43.19104% balance.......................30.67560% sand..........................23.60205% rain..........................20.16229% hyperoffense..................16.66961% sun........................... 7.16176% semistall..................... 6.41648% voltturn...................... 3.48386% stall......................... 3.04727% dragmag....................... 2.88852% monotype...................... 2.60628% choice........................ 2.56218% sandoffense................... 2.09914% hail.......................... 2.01976% rainoffense................... 1.38913% sunoffense.................... 0.89081% sandstall..................... 0.84671% multiweather.................. 0.81143% rainstall..................... 0.67472% sunstall...................... 0.43658% trickroom..................... 0.38808% monobug....................... 0.37926% monowater..................... 0.36603% trapper....................... 0.36162% monorock...................... 0.30870% monofire...................... 0.22491% monodragon.................... 0.19845% monoelectric.................. 0.19404% monograss..................... 0.17199% monofighting.................. 0.16758% monosteel..................... 0.14553% hailstall..................... 0.11907% monoice....................... 0.11466% monopoison.................... 0.10143% mononormal.................... 0.07056% monodark...................... 0.06174% monoghost..................... 0.05733% monoflying.................... 0.05733% tailwind...................... 0.04851% monoground.................... 0.03969% tricksun...................... 0.03969% tricksand..................... 0.03528% trickrain..................... 0.03087% hailoffense................... 0.02646% monopsychic................... 0.02205% Stalliness (mean: -0.166) |# -2.0|#### |##### -1.5|######## |############### -1.0|######################## |############################# -0.5|########################### |########################## 0.0|############################## |######################## +0.5|#################### |############## +1.0|############# |####### +1.5|##### |### +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.38%