weatherless...................77.34243% balance.......................45.38098% offense.......................33.33616% sand..........................18.92344% semistall..................... 9.40840% hyperoffense.................. 8.26979% voltturn...................... 7.47202% sun........................... 4.44077% stall......................... 3.60467% multiweather.................. 2.46255% rain.......................... 1.66048% dragmag....................... 0.81261% monotype...................... 0.55863% sandoffense................... 0.48892% monobug....................... 0.41436% sunoffense.................... 0.24569% sandstall..................... 0.24550% choice........................ 0.23702% trickroom..................... 0.15729% hail.......................... 0.09543% rainoffense................... 0.06851% sunstall...................... 0.06528% rainstall..................... 0.06377% monowater..................... 0.05320% monosteel..................... 0.02223% monofighting.................. 0.01146% tailwind...................... 0.01059% monodark...................... 0.01026% monorock...................... 0.00886% monofire...................... 0.00766% monopoison.................... 0.00647% tricksand..................... 0.00626% monoelectric.................. 0.00573% monopsychic................... 0.00525% monoghost..................... 0.00400% mononormal.................... 0.00254% monoice....................... 0.00215% monograss..................... 0.00197% monoflying.................... 0.00101% hailstall..................... 0.00097% monoground.................... 0.00093% trickhail..................... 0.00076% monofairy..................... 0.00047% monodragon.................... 0.00036% fear.......................... 0.00006% trickfear..................... 0.00006% trapper....................... 0.00005% gravity....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.142) -2.0|## |## -1.5|### |#### -1.0|###### |########## -0.5|############### |###################### 0.0|##################### |############################## +0.5|###################### |############ +1.0|############# |######## +1.5|#### |## +2.0|# |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.55%