weatherless...................91.91787% offense.......................47.20261% hyperoffense..................26.25724% balance.......................21.10044% sun........................... 5.89168% semistall..................... 3.28532% monotype...................... 3.11583% stall......................... 2.15439% sand.......................... 1.81878% sunoffense.................... 1.57168% mononormal.................... 0.79591% monopsychic................... 0.49513% hail.......................... 0.49044% monosteel..................... 0.41097% monoflying.................... 0.36958% monofairy..................... 0.26342% monoghost..................... 0.23108% multiweather.................. 0.20452% monowater..................... 0.19502% monofire...................... 0.19380% monoelectric.................. 0.11787% sunstall...................... 0.11355% monobug....................... 0.10234% monofighting.................. 0.10142% monodragon.................... 0.09207% monoground.................... 0.09174% rain.......................... 0.08609% sandoffense................... 0.07628% monorock...................... 0.07209% monopoison.................... 0.06130% monodark...................... 0.05105% monograss..................... 0.03868% sandstall..................... 0.03131% hailoffense................... 0.02814% monoice....................... 0.02795% hailstall..................... 0.01901% rainoffense................... 0.00724% dragmag....................... 0.00624% voltturn...................... 0.00017% rainstall..................... 0.00016% batonpass..................... 0.00001% trickroom..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.441) | -2.0|### |############ -1.0|############################## |############################## 0.0|################# |############ +1.0|###### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.88%