weatherless...................92.96185% offense.......................46.59881% hyperoffense..................27.16306% balance.......................21.70011% sun........................... 5.54693% monotype...................... 2.92806% semistall..................... 2.79480% stall......................... 1.74321% sunoffense.................... 1.69029% sand.......................... 1.33312% mononormal.................... 0.63116% monoflying.................... 0.51034% monopsychic................... 0.44681% monosteel..................... 0.38839% monowater..................... 0.35151% monofairy..................... 0.30950% hail.......................... 0.23293% sunstall...................... 0.22936% monofire...................... 0.16830% monodragon.................... 0.16728% monofighting.................. 0.14458% monoground.................... 0.11822% multiweather.................. 0.11480% monoghost..................... 0.10556% sandoffense................... 0.10522% monobug....................... 0.09393% monodark...................... 0.07282% monorock...................... 0.07120% monopoison.................... 0.06853% monoice....................... 0.05537% monoelectric.................. 0.05478% sandstall..................... 0.04075% rain.......................... 0.04012% monograss..................... 0.03802% hailoffense................... 0.01620% rainoffense................... 0.01115% hailstall..................... 0.01104% dragmag....................... 0.00351% voltturn...................... 0.00013% rainstall..................... 0.00007% batonpass..................... 0.00000% trickroom..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.471) | -2.0|### |############## -1.0|############################ |############################## 0.0|##################### |########### +1.0|###### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.87%