weatherless...................65.78178% offense.......................45.01134% balance.......................35.92931% sun...........................13.31849% sand..........................11.68189% hyperoffense..................10.71286% rain.......................... 8.56574% semistall..................... 5.64812% hail.......................... 5.25695% multiweather.................. 4.57019% stall......................... 2.69838% monotype...................... 2.22197% trickroom..................... 1.74009% sunoffense.................... 0.98028% monowater..................... 0.51641% rainoffense................... 0.50352% sandstall..................... 0.49738% monoice....................... 0.30608% sandoffense................... 0.30598% trickhail..................... 0.30212% tailwind...................... 0.27801% monoflying.................... 0.22637% monoelectric.................. 0.21134% tricksun...................... 0.20928% monopsychic................... 0.18107% mononormal.................... 0.16779% choice........................ 0.12605% monosteel..................... 0.11005% rainstall..................... 0.10296% dragmag....................... 0.08397% monorock...................... 0.08329% hailoffense................... 0.08107% monofairy..................... 0.07352% monofire...................... 0.06519% monoground.................... 0.06405% monofighting.................. 0.05682% voltturn...................... 0.05078% monoghost..................... 0.04833% monograss..................... 0.03980% sunstall...................... 0.03884% monobug....................... 0.03296% monodragon.................... 0.03192% monopoison.................... 0.02984% hailstall..................... 0.01629% tricksand..................... 0.01262% monodark...................... 0.01217% batonpass..................... 0.00676% allweather.................... 0.00229% gravity....................... 0.00143% Stalliness (mean: -0.061) |###### -1.0|################ |############################# 0.0|############################## |###################### +1.0|########## |#### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%