weatherless...................74.80785% offense.......................40.10534% balance.......................30.69847% hyperoffense..................17.52818% sun...........................14.57538% voltturn...................... 9.18526% rain.......................... 9.10683% semistall..................... 6.11422% stall......................... 5.55378% monotype...................... 3.09856% multiweather.................. 2.27427% sand.......................... 2.18413% trickroom..................... 1.77931% sunoffense.................... 1.69423% hail.......................... 1.68386% rainoffense................... 0.84998% choice........................ 0.59817% tricksun...................... 0.43360% sandoffense................... 0.36041% sunstall...................... 0.35281% monosteel..................... 0.34882% monoghost..................... 0.34561% monopsychic................... 0.34195% monoflying.................... 0.33277% dragmag....................... 0.31408% monofairy..................... 0.29580% monowater..................... 0.29182% rainstall..................... 0.28916% monobug....................... 0.26518% hailoffense................... 0.26404% mononormal.................... 0.18362% monoelectric.................. 0.16128% monofighting.................. 0.12201% monofire...................... 0.10283% monodark...................... 0.09520% monopoison.................... 0.07940% monoice....................... 0.06591% monograss..................... 0.05777% monorock...................... 0.05593% monoground.................... 0.04461% hailstall..................... 0.02390% tailwind...................... 0.01835% monodragon.................... 0.01738% trapper....................... 0.00645% trickhail..................... 0.00572% sandstall..................... 0.00405% Stalliness (mean: -0.081) -2.0|### |########## -1.0|####################### |######################### 0.0|############################## |###################### +1.0|########### |##### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%