weatherless...................78.23762% offense.......................40.11917% balance.......................37.32411% monotype......................12.49745% hyperoffense..................10.75295% hail.......................... 8.63262% semistall..................... 8.51554% sand.......................... 6.76566% rain.......................... 3.80828% sun........................... 3.46074% stall......................... 3.28824% monowater..................... 2.61351% voltturn...................... 2.19979% monoflying.................... 1.61018% monoground.................... 1.41930% hailoffense................... 1.12690% monosteel..................... 1.05112% multiweather.................. 0.88399% monoghost..................... 0.60940% monopoison.................... 0.57038% monodark...................... 0.55681% monoelectric.................. 0.55172% monopsychic................... 0.52598% dragmag....................... 0.52202% monobug....................... 0.50336% monofairy..................... 0.46858% monograss..................... 0.45981% monoice....................... 0.45020% monofighting.................. 0.38968% monorock...................... 0.38742% sandstall..................... 0.31078% monofire...................... 0.23641% rainstall..................... 0.22708% sandoffense................... 0.19541% sunstall...................... 0.19258% choice........................ 0.19229% rainoffense................... 0.10039% sunoffense.................... 0.09615% hailstall..................... 0.08738% monodragon.................... 0.08116% trickroom..................... 0.07437% mononormal.................... 0.01244% tricksand..................... 0.00368% trapper....................... 0.00170% batonpass..................... 0.00057% trickhail..................... 0.00028% Stalliness (mean: 0.010) |#### -1.5|###### |########## -1.0|################ |###################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|######################## |################### +1.0|############## |########## +1.5|###### |#### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%