weatherless...................78.27337% offense.......................40.11356% balance.......................37.31573% monotype......................12.48541% hyperoffense..................10.78947% hail.......................... 8.62330% semistall..................... 8.53460% sand.......................... 6.76417% rain.......................... 3.76972% sun........................... 3.46224% stall......................... 3.24664% monowater..................... 2.60506% voltturn...................... 2.19167% monoflying.................... 1.60594% monoground.................... 1.42058% hailoffense................... 1.12270% monosteel..................... 1.04151% multiweather.................. 0.87316% monoghost..................... 0.59041% monopoison.................... 0.57488% monodark...................... 0.55898% monoelectric.................. 0.55608% monopsychic................... 0.52955% dragmag....................... 0.51515% monobug....................... 0.50120% monofairy..................... 0.47746% monograss..................... 0.45674% monoice....................... 0.45390% monofighting.................. 0.39282% monorock...................... 0.37787% sandstall..................... 0.30651% monofire...................... 0.24912% rainstall..................... 0.22521% sunstall...................... 0.19268% sandoffense................... 0.19267% choice........................ 0.19044% rainoffense................... 0.10277% sunoffense.................... 0.09420% hailstall..................... 0.08717% monodragon.................... 0.08006% trickroom..................... 0.07605% mononormal.................... 0.01326% tricksand..................... 0.00403% trapper....................... 0.00210% batonpass..................... 0.00087% trickhail..................... 0.00030% Stalliness (mean: 0.009) |#### -1.5|###### |########### -1.0|################ |###################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|######################## |################### +1.0|############## |########## +1.5|###### |#### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%