weatherless...................78.30404% offense.......................39.90198% balance.......................37.50177% monotype......................12.35320% hyperoffense..................10.80054% semistall..................... 8.57116% hail.......................... 8.49219% sand.......................... 6.84866% rain.......................... 3.72999% sun........................... 3.51403% stall......................... 3.22456% monowater..................... 2.59513% voltturn...................... 2.19829% monoflying.................... 1.61918% monoground.................... 1.43070% hailoffense................... 1.12256% monosteel..................... 0.97427% multiweather.................. 0.86848% monoghost..................... 0.58502% monopoison.................... 0.57536% monodark...................... 0.56694% monoelectric.................. 0.54373% dragmag....................... 0.54341% monopsychic................... 0.52940% monobug....................... 0.49013% monofairy..................... 0.48284% monograss..................... 0.44531% monoice....................... 0.43933% monofighting.................. 0.36907% monorock...................... 0.36157% sandstall..................... 0.31521% monofire...................... 0.25792% rainstall..................... 0.24240% sandoffense................... 0.18603% sunstall...................... 0.18078% choice........................ 0.16972% rainoffense................... 0.10218% hailstall..................... 0.09010% sunoffense.................... 0.08330% trickroom..................... 0.08063% monodragon.................... 0.07524% mononormal.................... 0.01206% tricksand..................... 0.00380% batonpass..................... 0.00228% trapper....................... 0.00204% trickhail..................... 0.00000% Stalliness (mean: 0.012) |#### -1.5|###### |########### -1.0|################ |###################### -0.5|########################### |############################## 0.0|############################## |############################# +0.5|######################## |#################### +1.0|############### |########## +1.5|###### |#### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%