weatherless...................60.61704% balance.......................45.64896% offense.......................44.80694% sand..........................12.61731% sun...........................11.15919% rain..........................10.74275% hail.......................... 7.42766% trickroom..................... 7.02734% hyperoffense.................. 4.61605% semistall..................... 4.43363% tailwind...................... 2.97371% multiweather.................. 2.39275% monotype...................... 2.14396% voltturn...................... 1.38235% tricksun...................... 0.70742% dragmag....................... 0.53812% stall......................... 0.49441% monowater..................... 0.46341% monodragon.................... 0.38172% trickrain..................... 0.37631% trickhail..................... 0.37038% tricksand..................... 0.35671% sunoffense.................... 0.32346% rainoffense................... 0.28840% monoice....................... 0.27353% monopoison.................... 0.21796% batonpass..................... 0.19290% monoelectric.................. 0.17469% hailoffense................... 0.16449% gravity....................... 0.13553% monoground.................... 0.10513% monoflying.................... 0.08550% monobug....................... 0.08311% monofire...................... 0.06401% mononormal.................... 0.06317% monosteel..................... 0.04899% sandoffense................... 0.04465% monograss..................... 0.04059% rainstall..................... 0.04007% monopsychic................... 0.03861% monofairy..................... 0.02652% monofighting.................. 0.02383% sandstall..................... 0.02366% monorock...................... 0.02259% monoghost..................... 0.02176% hailstall..................... 0.01361% trapper....................... 0.01300% monodark...................... 0.00884% allweather.................... 0.00002% Stalliness (mean: 0.002) -1.5|## |#### -1.0|###### |############# -0.5|####################### |######################### 0.0|########################## |############################## +0.5|##################### |############# +1.0|####### |#### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.57%