weatherless...................54.46041% balance.......................46.66983% offense.......................46.25685% sand..........................18.80229% sun...........................13.77339% rain..........................10.00805% trickroom..................... 9.72905% semistall..................... 5.49436% hail.......................... 5.41684% tailwind...................... 3.80298% multiweather.................. 2.43088% hyperoffense.................. 1.41725% voltturn...................... 0.87140% tricksun...................... 0.83657% monotype...................... 0.77568% tricksand..................... 0.58838% trickrain..................... 0.38879% trickhail..................... 0.37819% dragmag....................... 0.31500% stall......................... 0.16171% monodragon.................... 0.15205% rainoffense................... 0.13055% monowater..................... 0.12496% monoice....................... 0.11986% monoelectric.................. 0.10751% sunoffense.................... 0.08956% monoflying.................... 0.07474% monopoison.................... 0.04877% monoground.................... 0.03435% gravity....................... 0.02208% monofire...................... 0.02142% monoghost..................... 0.02090% batonpass..................... 0.01699% sandoffense................... 0.01697% monobug....................... 0.01610% hailoffense................... 0.01458% monograss..................... 0.01415% monosteel..................... 0.01146% mononormal.................... 0.01060% monopsychic................... 0.00966% monofighting.................. 0.00761% trapper....................... 0.00513% monofairy..................... 0.00135% sandstall..................... 0.00131% rainstall..................... 0.00013% monorock...................... 0.00012% monodark...................... 0.00008% hailstall..................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.062) -1.5|# |# -1.0|## |###### -0.5|######################## |####################### 0.0|######################### |############################## +0.5|################ |########### +1.0|#### |###### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.68%