weatherless...................67.65016% offense.......................53.78338% sand..........................21.85399% hyperoffense..................21.23093% balance.......................20.16567% sun........................... 8.55075% rain.......................... 3.59947% multiweather.................. 3.38543% voltturn...................... 2.75817% semistall..................... 2.60899% stall......................... 2.21104% hail.......................... 2.13244% monotype...................... 2.11375% sandoffense................... 1.80050% sunoffense.................... 1.12746% sandstall..................... 0.88213% trickroom..................... 0.64404% rainoffense................... 0.60131% batonpass..................... 0.54790% monopoison.................... 0.52424% hailoffense................... 0.42351% dragmag....................... 0.36781% monograss..................... 0.30867% mononormal.................... 0.22702% monoghost..................... 0.18467% monodark...................... 0.13621% monobug....................... 0.12476% monowater..................... 0.10836% gravity....................... 0.08966% monoground.................... 0.08394% monosteel..................... 0.07745% tailwind...................... 0.07555% monoflying.................... 0.07211% tricksun...................... 0.06219% monodragon.................... 0.05876% monoice....................... 0.05609% monoelectric.................. 0.05342% monorock...................... 0.04121% tricksand..................... 0.03701% trapper....................... 0.03319% monofighting.................. 0.03205% monofairy..................... 0.03167% allweather.................... 0.02785% sunstall...................... 0.01984% monofire...................... 0.01908% trickhail..................... 0.01793% monopsychic................... 0.01641% rainstall..................... 0.01068% swagplay...................... 0.00763% trickrain..................... 0.00267% Stalliness (mean: -0.401) -2.0|## |#### -1.5|########## |################# -1.0|######################## |############################# -0.5|############################## |############################ 0.0|##################### |############## +0.5|########## |###### +1.0|### |### +1.5|# |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.49%