weatherless...................64.95628% offense.......................53.42420% sand..........................25.36601% hyperoffense..................20.83292% balance.......................20.37258% sun........................... 9.03344% multiweather.................. 3.98869% rain.......................... 3.61199% semistall..................... 2.87178% voltturn...................... 2.80202% stall......................... 2.49851% sandoffense................... 1.92534% hail.......................... 1.50912% monotype...................... 1.37670% sandstall..................... 1.13913% sunoffense.................... 1.09066% rainoffense................... 0.60243% monopoison.................... 0.54292% trickroom..................... 0.46916% dragmag....................... 0.36499% hailoffense................... 0.32477% batonpass..................... 0.29572% mononormal.................... 0.17070% monograss..................... 0.13351% monobug....................... 0.08998% monodark...................... 0.08997% gravity....................... 0.08724% monoghost..................... 0.08432% tricksun...................... 0.07662% monowater..................... 0.06662% monosteel..................... 0.05004% monoflying.................... 0.03914% allweather.................... 0.03623% monoelectric.................. 0.03247% tailwind...................... 0.03074% tricksand..................... 0.02614% monorock...................... 0.02160% monoground.................... 0.01996% sunstall...................... 0.01895% monodragon.................... 0.01862% trapper....................... 0.01844% monofairy..................... 0.01568% monofighting.................. 0.01086% rainstall..................... 0.00892% trickhail..................... 0.00835% monoice....................... 0.00795% monofire...................... 0.00739% monopsychic................... 0.00430% swagplay...................... 0.00361% trickrain..................... 0.00248% Stalliness (mean: -0.383) -2.0|## |#### -1.5|########## |################# -1.0|######################## |############################ -0.5|############################## |########################### 0.0|##################### |############## +0.5|########## |###### +1.0|### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.49%