weatherless...................55.38828% offense.......................52.06037% sand..........................39.81714% balance.......................25.17452% hyperoffense..................16.81112% sun........................... 5.30277% stall......................... 3.47598% multiweather.................. 3.17132% sandoffense................... 2.74841% semistall..................... 2.47801% rain.......................... 2.36973% voltturn...................... 1.67926% sandstall..................... 1.67191% hail.......................... 0.57127% rainoffense................... 0.42574% monotype...................... 0.40372% dragmag....................... 0.26231% sunstall...................... 0.22450% sunoffense.................... 0.21702% trickroom..................... 0.15579% hailoffense................... 0.13982% monodark...................... 0.13042% mononormal.................... 0.11112% allweather.................... 0.08663% monograss..................... 0.06344% batonpass..................... 0.03986% tricksun...................... 0.03612% monosteel..................... 0.02556% monopoison.................... 0.01585% monoelectric.................. 0.01491% gravity....................... 0.01448% monobug....................... 0.01330% monowater..................... 0.00996% monorock...................... 0.00816% trapper....................... 0.00750% tailwind...................... 0.00551% monofairy..................... 0.00427% monodragon.................... 0.00235% monoflying.................... 0.00212% trickhail..................... 0.00152% tricksand..................... 0.00114% monofire...................... 0.00079% monofighting.................. 0.00070% monoghost..................... 0.00066% monoground.................... 0.00043% swagplay...................... 0.00029% monopsychic................... 0.00020% monoice....................... 0.00013% trickrain..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.298) -2.0|## |## -1.5|######## |################ -1.0|############################# |######################## -0.5|############################## |######################### 0.0|##################### |#################### +0.5|################ |###### +1.0|##### |# +1.5|## |## +2.0|# |## +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%