weatherless...................84.45785% offense.......................43.49164% balance.......................31.87586% hyperoffense..................15.52331% sun........................... 7.78364% semistall..................... 5.85501% sand.......................... 5.17025% stall......................... 3.25418% voltturn...................... 2.23018% rain.......................... 2.16736% monotype...................... 1.31926% hail.......................... 1.14336% sunoffense.................... 1.14336% trickroom..................... 1.08054% multiweather.................. 0.72245% choice........................ 0.53399% sandoffense................... 0.35809% monograss..................... 0.25129% dragmag....................... 0.20103% hailoffense................... 0.19475% monodragon.................... 0.16962% mononormal.................... 0.14449% monowater..................... 0.13193% monobug....................... 0.11936% monoflying.................... 0.11308% monorock...................... 0.08795% monofire...................... 0.08795% rainoffense................... 0.08167% monodark...................... 0.08167% monosteel..................... 0.07539% sandstall..................... 0.06910% monoice....................... 0.06910% tricksun...................... 0.06282% monofighting.................. 0.06282% monopsychic................... 0.05654% monopoison.................... 0.04398% tailwind...................... 0.04398% monofairy..................... 0.03769% monoghost..................... 0.03141% monoelectric.................. 0.02513% trickrain..................... 0.00628% tricksand..................... 0.00628% Stalliness (mean: -0.125) | -2.0|# |## -1.5|######### |############# -1.0|################### |#################### -0.5|####################### |########################### 0.0|############################## |####################### +0.5|################# |############# +1.0|######### |####### +1.5|### |### +2.0|# |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%