weatherless...................85.35112% offense.......................40.42050% balance.......................32.97758% hyperoffense..................16.47217% sun........................... 7.39669% semistall..................... 6.22548% sand.......................... 5.11647% stall......................... 3.90428% voltturn...................... 2.09844% rain.......................... 1.91704% trickroom..................... 1.37114% sunoffense.................... 1.07720% monotype...................... 0.92947% hail.......................... 0.88339% multiweather.................. 0.66470% choice........................ 0.57003% sandoffense................... 0.30276% hailoffense................... 0.26658% monograss..................... 0.19555% dragmag....................... 0.19270% monodragon.................... 0.12058% monowater..................... 0.11034% mononormal.................... 0.10496% monobug....................... 0.08633% sandstall..................... 0.08341% tricksun...................... 0.07463% monorock...................... 0.06450% monodark...................... 0.06433% monofire...................... 0.05996% tailwind...................... 0.04892% monosteel..................... 0.04426% monoflying.................... 0.04318% monopsychic................... 0.04055% rainoffense................... 0.03799% monoice....................... 0.03569% monofighting.................. 0.03105% monofairy..................... 0.02242% monopoison.................... 0.01999% monoghost..................... 0.01736% monoelectric.................. 0.01051% trickrain..................... 0.00599% tricksand..................... 0.00413% Stalliness (mean: -0.100) |# -2.0|# |### -1.5|########### |############# -1.0|################## |################## -0.5|###################### |########################## 0.0|############################## |####################### +0.5|################## |############## +1.0|########## |######## +1.5|### |### +2.0|# |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%