weatherless...................87.65081% offense.......................43.73164% balance.......................36.56502% voltturn......................15.16189% semistall.....................12.64672% sun........................... 6.43890% hyperoffense.................. 4.49690% sand.......................... 3.93132% trickroom..................... 3.35997% rain.......................... 3.32924% stall......................... 2.55973% multiweather.................. 2.46041% tailwind...................... 1.55204% sunoffense.................... 1.14801% hail.......................... 1.11015% monotype...................... 0.60418% monowater..................... 0.16035% monorock...................... 0.13714% monobug....................... 0.10867% sandoffense................... 0.07782% hailoffense................... 0.06211% monoghost..................... 0.05725% monoelectric.................. 0.04295% monofighting.................. 0.03933% monoice....................... 0.02462% sunstall...................... 0.02092% choice........................ 0.01611% rainoffense................... 0.01578% monosteel..................... 0.01125% monograss..................... 0.00884% monoflying.................... 0.00819% tricksun...................... 0.00736% sandstall..................... 0.00616% monofire...................... 0.00553% monofairy..................... 0.00005% monodragon.................... 0.00001% monopoison.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.150) |# -1.5|# |###### -1.0|### |############################ -0.5|####################### |############################## 0.0|######################### |############### +0.5|############################# |######################### +1.0|####### |################## +1.5|##### |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%