weatherless...................89.98492% offense.......................69.68038% balance.......................28.66974% sun........................... 3.25341% rain.......................... 3.13576% hail.......................... 2.34489% sand.......................... 1.60990% hyperoffense.................. 1.55584% multiweather.................. 0.32343% dragmag....................... 0.28255% tailwind...................... 0.11856% semistall..................... 0.09312% rainoffense................... 0.03997% sunoffense.................... 0.03725% gravity....................... 0.03225% voltturn...................... 0.01454% hailoffense................... 0.01181% trickroom..................... 0.01090% sandoffense................... 0.01045% trapper....................... 0.00363% monotype...................... 0.00273% monowater..................... 0.00227% batonpass..................... 0.00227% tricksun...................... 0.00091% stall......................... 0.00091% monograss..................... 0.00045% tricksand..................... 0.00045% Stalliness (mean: -0.206) |# -1.2|# |## -1.0|### |##### -0.8|######## |############# -0.6|################# |###################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################ |########### +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%