weatherless...................89.96841% offense.......................69.77025% balance.......................28.59709% sun........................... 3.25058% rain.......................... 3.13023% hail.......................... 2.35645% sand.......................... 1.61651% hyperoffense.................. 1.54119% multiweather.................. 0.31679% dragmag....................... 0.27814% tailwind...................... 0.11871% semistall..................... 0.09087% sunoffense.................... 0.03902% rainoffense................... 0.03902% gravity....................... 0.03352% voltturn...................... 0.01592% sandoffense................... 0.01191% hailoffense................... 0.01108% trickroom..................... 0.01099% trapper....................... 0.00455% monotype...................... 0.00342% monowater..................... 0.00302% batonpass..................... 0.00232% tricksun...................... 0.00077% tricksand..................... 0.00069% stall......................... 0.00061% monograss..................... 0.00039% Stalliness (mean: -0.206) |# -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################# -0.2|############################## |############################ 0.0|######################### |##################### +0.2|################ |########### +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%