weatherless...................89.92641% offense.......................70.13531% balance.......................28.26183% sun........................... 3.22506% rain.......................... 3.08669% hail.......................... 2.40725% sand.......................... 1.64192% hyperoffense.................. 1.51921% multiweather.................. 0.28498% dragmag....................... 0.26229% tailwind...................... 0.12386% semistall..................... 0.08363% rainoffense................... 0.04627% sunoffense.................... 0.04021% gravity....................... 0.03815% voltturn...................... 0.02195% trickroom..................... 0.01850% sandoffense................... 0.01532% hailoffense................... 0.00991% monowater..................... 0.00221% monotype...................... 0.00221% batonpass..................... 0.00201% trapper....................... 0.00160% tricksand..................... 0.00028% tricksun...................... 0.00016% stall......................... 0.00001% monograss..................... 0.00000% Stalliness (mean: -0.207) |# -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################# -0.2|############################## |############################ 0.0|######################## |#################### +0.2|################ |########### +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.37%