weatherless...................89.51521% offense.......................70.86319% balance.......................27.48798% sun........................... 3.63019% rain.......................... 3.23390% hail.......................... 2.20657% sand.......................... 1.69838% hyperoffense.................. 1.57978% multiweather.................. 0.28219% dragmag....................... 0.27040% tailwind...................... 0.10025% semistall..................... 0.06905% rainoffense................... 0.04999% sunoffense.................... 0.03733% trickroom..................... 0.02164% voltturn...................... 0.02052% sandoffense................... 0.01764% gravity....................... 0.01726% hailoffense................... 0.00187% monowater..................... 0.00056% monotype...................... 0.00056% batonpass..................... 0.00014% trapper....................... 0.00000% tricksun...................... 0.00000% stall......................... 0.00000% tricksand..................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.214) |# -1.2|# |## -1.0|### |##### -0.8|######### |########### -0.6|################# |##################### -0.4|######################### |########################### -0.2|############################## |############################ 0.0|###################### |################### +0.2|############### |########## +0.4|######## |##### |## |# |# | more negative = more offensive, more positive = more stall one # = 0.38%