weatherless...................67.92231% offense.......................54.40080% balance.......................29.20662% sun...........................20.32576% hyperoffense.................. 9.90686% sand.......................... 8.00867% rain.......................... 7.73229% multiweather.................. 4.87764% semistall..................... 4.69385% monotype...................... 2.64170% stall......................... 1.79186% voltturn...................... 1.50941% hail.......................... 1.17685% trickroom..................... 1.09552% sunoffense.................... 0.96477% rainoffense................... 0.54736% sandoffense................... 0.44124% monograss..................... 0.42482% monobug....................... 0.38316% monowater..................... 0.32309% monodragon.................... 0.19076% monoghost..................... 0.14851% monofire...................... 0.14013% tricksun...................... 0.13809% sunstall...................... 0.13786% monorock...................... 0.13400% mononormal.................... 0.13191% tricksand..................... 0.12693% monopsychic................... 0.12475% monosteel..................... 0.12222% monoelectric.................. 0.10874% monodark...................... 0.10868% monofairy..................... 0.09966% choice........................ 0.09149% monoflying.................... 0.09017% hailoffense................... 0.07176% monofighting.................. 0.06943% monoground.................... 0.05884% monopoison.................... 0.05549% sandstall..................... 0.05523% monoice....................... 0.04659% dragmag....................... 0.02536% tailwind...................... 0.01434% trickrain..................... 0.00891% rainstall..................... 0.00806% hailstall..................... 0.00161% gravity....................... 0.00053% allweather.................... 0.00018% Stalliness (mean: -0.180) |## -1.5|### |######## -1.0|################ |######################### -0.5|########################### |############################## 0.0|####################### |################## +0.5|############# |######### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%