weatherless...................59.26031% offense.......................48.40642% sun...........................33.65178% balance.......................32.06090% semistall..................... 7.46092% hyperoffense.................. 6.83790% stall......................... 5.23386% sand.......................... 4.87354% rain.......................... 3.63910% voltturn...................... 1.97509% sunoffense.................... 1.92262% multiweather.................. 1.61305% trickroom..................... 1.45884% monotype...................... 0.35422% tricksand..................... 0.30532% sunstall...................... 0.30377% hail.......................... 0.19788% tricksun...................... 0.16799% sandoffense................... 0.14337% monofire...................... 0.10573% rainoffense................... 0.08703% sandstall..................... 0.06486% monodragon.................... 0.04586% monowater..................... 0.03459% monoghost..................... 0.03387% monobug....................... 0.02708% monofighting.................. 0.02700% monograss..................... 0.02451% trickrain..................... 0.01979% monosteel..................... 0.01838% monoground.................... 0.01122% monoflying.................... 0.00705% monofairy..................... 0.00628% monopsychic................... 0.00527% hailoffense................... 0.00511% mononormal.................... 0.00304% monodark...................... 0.00287% monorock...................... 0.00220% monopoison.................... 0.00156% monoice....................... 0.00109% tailwind...................... 0.00106% choice........................ 0.00058% rainstall..................... 0.00052% monoelectric.................. 0.00033% dragmag....................... 0.00029% allweather.................... 0.00000% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.023) |# -1.5|# |####### -1.0|################# |######################## -0.5|################### |############################## 0.0|####################### |################ +0.5|############### |############ +1.0|########## |###### +1.5|##### |## +2.0|##### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%