weatherless...................73.28054% offense.......................52.06962% balance.......................30.06437% sand..........................11.78612% hyperoffense..................10.77963% sun........................... 8.13867% trickroom..................... 5.61823% hail.......................... 3.99701% rain.......................... 3.96085% stall......................... 3.76076% semistall..................... 3.32562% voltturn...................... 2.22270% monotype...................... 1.73212% multiweather.................. 1.14390% sandstall..................... 0.95586% choice........................ 0.92934% sunoffense.................... 0.92452% sandoffense................... 0.69550% dragmag....................... 0.45925% rainoffense................... 0.39175% hailoffense................... 0.31460% monobug....................... 0.25795% tricksun...................... 0.25072% monowater..................... 0.22299% monorock...................... 0.21094% monograss..................... 0.17237% monosteel..................... 0.16875% monofairy..................... 0.13982% mononormal.................... 0.12656% monofire...................... 0.12054% monopsychic................... 0.11089% tricksand..................... 0.10366% gravity....................... 0.08920% monoflying.................... 0.07955% monofighting.................. 0.07594% monodragon.................... 0.06147% sunstall...................... 0.06027% monoice....................... 0.05906% monoghost..................... 0.05424% monodark...................... 0.05304% monoground.................... 0.05183% hailstall..................... 0.03616% monoelectric.................. 0.03375% tailwind...................... 0.03255% monopoison.................... 0.01929% trickrain..................... 0.01567% trapper....................... 0.01205% rainstall..................... 0.00482% allweather.................... 0.00121% Stalliness (mean: -0.151) |### -1.5|#### |######### -1.0|################# |########################### -0.5|############################## |############################# 0.0|########################## |####################### +0.5|############## |########## +1.0|##### |#### +1.5|# |## +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%