weatherless...................72.82108% offense.......................51.71606% balance.......................29.92972% sand..........................12.66264% hyperoffense.................. 9.82267% sun........................... 7.47122% trickroom..................... 6.90663% stall......................... 4.91103% rain.......................... 4.09130% hail.......................... 4.07584% semistall..................... 3.62053% voltturn...................... 2.48037% sandstall..................... 1.37243% multiweather.................. 1.10616% monotype...................... 1.01790% sunoffense.................... 0.79971% choice........................ 0.74265% sandoffense................... 0.66807% dragmag....................... 0.50570% rainoffense................... 0.30259% tricksun...................... 0.29986% hailoffense................... 0.25767% monobug....................... 0.17328% monowater..................... 0.13305% gravity....................... 0.13152% monorock...................... 0.12344% monosteel..................... 0.10803% monopsychic................... 0.09763% monofairy..................... 0.09132% tricksand..................... 0.08780% mononormal.................... 0.06616% monograss..................... 0.06070% sunstall...................... 0.05403% hailstall..................... 0.05214% monodragon.................... 0.04483% monofire...................... 0.03995% monofighting.................. 0.03533% monoflying.................... 0.03415% monoelectric.................. 0.03102% monoice....................... 0.03002% monoghost..................... 0.02654% monodark...................... 0.02635% monoground.................... 0.02038% trapper....................... 0.01436% tailwind...................... 0.01322% trickrain..................... 0.01277% monopoison.................... 0.01151% rainstall..................... 0.00472% allweather.................... 0.00009% Stalliness (mean: -0.107) |## -1.5|#### |######## -1.0|############### |########################## -0.5|############################## |############################ 0.0|######################### |####################### +0.5|############## |######### +1.0|##### |#### +1.5|## |## +2.0|# |### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%