weatherless...................91.46413% balance.......................42.86943% offense.......................40.90891% hyperoffense.................. 8.90358% voltturn...................... 7.22156% hail.......................... 6.31222% semistall..................... 5.00375% trickroom..................... 2.64309% stall......................... 2.31434% sun........................... 1.50254% sunoffense.................... 0.83221% rain.......................... 0.68157% monotype...................... 0.53635% hailoffense................... 0.41641% monofighting.................. 0.32593% choice........................ 0.25665% rainoffense................... 0.13259% mononormal.................... 0.05825% sand.......................... 0.05170% trickhail..................... 0.03621% monoice....................... 0.02800% monobug....................... 0.02654% monoflying.................... 0.02289% tailwind...................... 0.02253% monorock...................... 0.02177% monopsychic................... 0.01702% monodragon.................... 0.01457% multiweather.................. 0.01217% monoghost..................... 0.01119% monoelectric.................. 0.00861% monosteel..................... 0.00820% monowater..................... 0.00777% trickrain..................... 0.00624% monopoison.................... 0.00544% monofire...................... 0.00535% monograss..................... 0.00402% monodark...................... 0.00305% Stalliness (mean: -0.015) |##### -1.5|#### |#### -1.0|######## |############# -0.5|################# |########################### 0.0|############################## |######################## +0.5|################## |############## +1.0|###### |#### +1.5|### |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%