weatherless...................77.73839% offense.......................45.14636% balance.......................33.45149% hyperoffense..................11.91317% sand..........................10.51847% voltturn...................... 8.94766% rain.......................... 5.55775% semistall..................... 5.25230% sun........................... 5.06384% stall......................... 4.23668% hail.......................... 2.67438% multiweather.................. 1.48978% monotype...................... 1.34240% trickroom..................... 1.33207% dragmag....................... 0.71020% sandoffense................... 0.62636% hailoffense................... 0.56355% sandstall..................... 0.39705% sunoffense.................... 0.37037% choice........................ 0.35785% rainoffense................... 0.27336% monobug....................... 0.17261% monowater..................... 0.16539% monoflying.................... 0.12377% mononormal.................... 0.10802% monosteel..................... 0.09349% monofairy..................... 0.07052% monopsychic................... 0.06671% monodark...................... 0.06624% monoice....................... 0.06547% monopoison.................... 0.06491% monofire...................... 0.06482% monofighting.................. 0.06413% monograss..................... 0.06051% monoelectric.................. 0.04924% monoghost..................... 0.04798% tricksand..................... 0.04751% tailwind...................... 0.04719% rainstall..................... 0.04395% sunstall...................... 0.04250% monorock...................... 0.04160% monodragon.................... 0.04125% monoground.................... 0.03659% trickhail..................... 0.03287% trickrain..................... 0.02785% hailstall..................... 0.02395% tricksun...................... 0.01728% gravity....................... 0.01033% allweather.................... 0.00959% swagplay...................... 0.00490% trapper....................... 0.00480% fear.......................... 0.00184% trickfear..................... 0.00037% sandfear...................... 0.00002% Stalliness (mean: -0.056) -2.0|# |## -1.5|####### |########### -1.0|################ |###################### -0.5|############################ |############################## 0.0|############################# |######################### +0.5|################### |############## +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.43%