weatherless...................77.02927% offense.......................36.22882% balance.......................28.47239% stall.........................16.70513% sand..........................13.09771% hyperoffense..................10.60987% voltturn...................... 8.91531% semistall..................... 7.98380% rain.......................... 5.29032% hail.......................... 4.12542% sandstall..................... 3.50356% sun........................... 2.73721% multiweather.................. 2.26777% trickroom..................... 1.34462% hailoffense................... 1.24302% dragmag....................... 0.84979% sandoffense................... 0.39277% rainoffense................... 0.33437% choice........................ 0.17864% monotype...................... 0.14974% hailstall..................... 0.11785% sunoffense.................... 0.09222% sunstall...................... 0.06401% trickrain..................... 0.05126% monowater..................... 0.03577% monofighting.................. 0.02978% trickhail..................... 0.01787% monograss..................... 0.01511% monobug....................... 0.01351% monosteel..................... 0.01028% mononormal.................... 0.00920% tricksun...................... 0.00787% tailwind...................... 0.00622% rainstall..................... 0.00553% monoflying.................... 0.00499% monoground.................... 0.00457% monofairy..................... 0.00449% monodark...................... 0.00431% monoice....................... 0.00263% monopoison.................... 0.00263% monopsychic................... 0.00263% trapper....................... 0.00239% monorock...................... 0.00238% monoelectric.................. 0.00230% tricksand..................... 0.00227% monodragon.................... 0.00218% gravity....................... 0.00214% monoghost..................... 0.00163% monofire...................... 0.00148% allweather.................... 0.00106% swagplay...................... 0.00012% fear.......................... 0.00003% trickfear..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.315) -2.0| |## -1.5|########## |########### -1.0|################ |################ -0.5|######################## |############################## 0.0|###################### |########################## +0.5|############### |################ +1.0|######### |##### +1.5|############ |########### +2.0|###### |###### +2.5|#### |##### +3.0|###### |### +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%