weatherless...................89.59592% offense.......................49.82901% balance.......................32.14207% hyperoffense..................11.70630% hail.......................... 4.89691% voltturn...................... 4.43332% semistall..................... 3.91084% rain.......................... 2.82749% trickroom..................... 2.52844% stall......................... 2.41179% sun........................... 1.94554% monotype...................... 1.76049% sand.......................... 0.83901% mononormal.................... 0.54300% sunoffense.................... 0.51982% choice........................ 0.50158% rainoffense................... 0.48297% monobug....................... 0.33971% hailoffense................... 0.26979% monoice....................... 0.24585% monorock...................... 0.22875% monoelectric.................. 0.09918% multiweather.................. 0.08702% monograss..................... 0.08094% monowater..................... 0.08018% monoflying.................... 0.07790% monofighting.................. 0.05548% monoghost..................... 0.05358% tailwind...................... 0.04370% trickhail..................... 0.04370% monofairy..................... 0.04104% monopoison.................... 0.03800% dragmag....................... 0.03648% hailstall..................... 0.03648% monopsychic................... 0.03268% gravity....................... 0.02584% sandstall..................... 0.02470% monofire...................... 0.02470% monoground.................... 0.02432% monodark...................... 0.02242% monosteel..................... 0.01558% monodragon.................... 0.01102% sandoffense................... 0.00950% rainstall..................... 0.00798% trapper....................... 0.00760% trickrain..................... 0.00418% tricksun...................... 0.00304% allweather.................... 0.00266% sunstall...................... 0.00152% fear.......................... 0.00076% Stalliness (mean: -0.157) -2.0|# |## -1.5|##### |########## -1.0|############### |####################### -0.5|############################# |############################## 0.0|############################ |####################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%