weatherless...................89.27100% offense.......................49.25799% balance.......................32.36598% hyperoffense..................11.87359% hail.......................... 5.45363% voltturn...................... 5.41979% semistall..................... 3.93367% trickroom..................... 2.88003% rain.......................... 2.86563% stall......................... 2.56877% sun........................... 1.72869% monotype...................... 1.00407% sand.......................... 0.78125% sunoffense.................... 0.62628% rainoffense................... 0.53239% choice........................ 0.43671% hailoffense................... 0.33014% mononormal.................... 0.26498% monoice....................... 0.24458% monobug....................... 0.10267% multiweather.................. 0.08301% monorock...................... 0.07202% trickhail..................... 0.06153% monograss..................... 0.05540% monowater..................... 0.05457% monoelectric.................. 0.05057% monoghost..................... 0.03958% monoflying.................... 0.03798% hailstall..................... 0.03769% monofighting.................. 0.03452% gravity....................... 0.03080% tailwind...................... 0.02797% monofairy..................... 0.02785% dragmag....................... 0.02693% monopoison.................... 0.02366% sandstall..................... 0.01753% monopsychic................... 0.01563% monodark...................... 0.01397% monosteel..................... 0.01297% monofire...................... 0.01275% monoground.................... 0.00909% trapper....................... 0.00832% sandoffense................... 0.00736% monodragon.................... 0.00725% rainstall..................... 0.00631% trickrain..................... 0.00275% tricksun...................... 0.00267% sunstall...................... 0.00107% allweather.................... 0.00050% fear.......................... 0.00035% Stalliness (mean: -0.151) -2.0|# |### -1.5|##### |########## -1.0|############### |####################### -0.5|############################# |############################## 0.0|############################# |######################## +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%