weatherless...................88.15811% offense.......................49.10202% balance.......................31.05957% hyperoffense..................11.66158% voltturn...................... 7.20748% hail.......................... 6.77620% semistall..................... 4.20096% stall......................... 3.97587% trickroom..................... 3.75260% rain.......................... 2.70119% sun........................... 1.65608% sunoffense.................... 1.07934% sand.......................... 0.76945% rainoffense................... 0.60967% hailoffense................... 0.49722% monotype...................... 0.48402% choice........................ 0.30302% monoice....................... 0.21073% trickhail..................... 0.09136% mononormal.................... 0.06057% multiweather.................. 0.04881% monoghost..................... 0.04054% monofighting.................. 0.03482% monograss..................... 0.03171% monowater..................... 0.02832% monoflying.................... 0.01699% dragmag....................... 0.01400% sandstall..................... 0.01369% gravity....................... 0.01364% monoelectric.................. 0.01277% hailstall..................... 0.01225% monobug....................... 0.01187% tailwind...................... 0.01162% monorock...................... 0.01080% monofire...................... 0.00725% monofairy..................... 0.00713% tricksun...................... 0.00682% sandoffense................... 0.00589% monopsychic................... 0.00427% monopoison.................... 0.00358% monodark...................... 0.00315% monosteel..................... 0.00287% rainstall..................... 0.00211% monoground.................... 0.00174% trapper....................... 0.00172% monodragon.................... 0.00101% trickrain..................... 0.00014% allweather.................... 0.00000% sunstall...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.109) -2.0|# |### -1.5|##### |########## -1.0|############## |####################### -0.5|########################### |############################## 0.0|############################## |###################### +0.5|################# |########## +1.0|####### |#### +1.5|## |# +2.0|## |# +2.5|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.47%