weatherless...................86.86175% offense.......................50.46493% balance.......................28.08123% hail.......................... 9.51028% hyperoffense.................. 8.38811% voltturn...................... 7.97474% stall......................... 6.99447% semistall..................... 6.07126% trickroom..................... 5.24722% rain.......................... 1.72412% sun........................... 1.23045% sunoffense.................... 1.02075% sand.......................... 0.68339% hailoffense................... 0.55830% choice........................ 0.34476% rainoffense................... 0.30610% monotype...................... 0.22933% trickhail..................... 0.08482% monoice....................... 0.08354% monoghost..................... 0.05126% monofighting.................. 0.04014% mononormal.................... 0.01763% sandstall..................... 0.01392% monowater..................... 0.01050% monofire...................... 0.01002% multiweather.................. 0.00746% dragmag....................... 0.00703% tailwind...................... 0.00627% monoelectric.................. 0.00468% monobug....................... 0.00378% monoflying.................... 0.00305% tricksun...................... 0.00265% gravity....................... 0.00258% hailstall..................... 0.00211% monograss..................... 0.00190% sandoffense................... 0.00133% monodark...................... 0.00131% monopsychic................... 0.00115% monorock...................... 0.00104% monofairy..................... 0.00093% monoground.................... 0.00030% monopoison.................... 0.00016% rainstall..................... 0.00012% monodragon.................... 0.00005% trapper....................... 0.00003% trickrain..................... 0.00002% monosteel..................... 0.00001% allweather.................... 0.00000% sunstall...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.038) -2.0|# |# -1.5|### |##### -1.0|########## |################ -0.5|####################### |############################## 0.0|###################### |################ +0.5|############# |######## +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5|### |##### +3.0|# more negative = more offensive, more positive = more stall one # = 0.57%