sun...........................72.85740% offense.......................44.26928% rain..........................25.60585% balance.......................24.17989% hyperoffense..................22.07658% multiweather..................18.41035% weatherless...................17.76413% sunoffense....................13.44731% semistall..................... 5.11369% stall......................... 4.36057% sand.......................... 2.10949% rainoffense................... 1.67837% sunstall...................... 1.62929% dragmag....................... 0.76677% sandstall..................... 0.47465% monotype...................... 0.46720% trickroom..................... 0.38918% tricksun...................... 0.22821% rainstall..................... 0.19145% trickrain..................... 0.16679% voltturn...................... 0.14783% tailwind...................... 0.14391% hail.......................... 0.13313% trapper....................... 0.11811% monoghost..................... 0.08273% choice........................ 0.06316% sandoffense................... 0.06290% monopsychic................... 0.05866% monosteel..................... 0.04923% monoflying.................... 0.04104% monobug....................... 0.03719% monodragon.................... 0.03643% tricksand..................... 0.03434% monowater..................... 0.03185% mononormal.................... 0.02735% hailoffense................... 0.02711% monofighting.................. 0.02362% monorock...................... 0.02066% gravity....................... 0.02002% monoground.................... 0.01557% monofairy..................... 0.01267% monoice....................... 0.01128% monodark...................... 0.01116% monoelectric.................. 0.01056% monofire...................... 0.00992% monopoison.................... 0.00972% monograss..................... 0.00959% fear.......................... 0.00678% trickfear..................... 0.00158% swagplay...................... 0.00147% hailstall..................... 0.00072% allweather.................... 0.00013% trickhail..................... 0.00006% sandfear...................... 0.00000% Stalliness (mean: -0.253) | -2.0|# |#### -1.5|########### |####################### -1.0|############################# |############################ -0.5|############################## |######################## 0.0|####################### |################### +0.5|############### |########## +1.0|######### |##### +1.5|#### |### +2.0|# |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%