sun...........................80.67640% offense.......................39.09585% balance.......................26.05065% hyperoffense..................20.71415% rain..........................19.19270% sunoffense....................16.55227% multiweather..................15.53687% weatherless...................12.79916% stall......................... 7.42091% semistall..................... 6.71844% sand.......................... 2.88257% sunstall...................... 2.54965% sandstall..................... 1.27909% rainoffense................... 0.93766% dragmag....................... 0.86910% trickroom..................... 0.62898% rainstall..................... 0.37058% tricksun...................... 0.35466% trickrain..................... 0.28336% monotype...................... 0.14458% tailwind...................... 0.09943% voltturn...................... 0.08632% tricksand..................... 0.07072% trapper....................... 0.06321% hail.......................... 0.03150% monoflying.................... 0.02955% monoghost..................... 0.02599% sandoffense................... 0.02406% choice........................ 0.02362% gravity....................... 0.01822% monosteel..................... 0.01613% monopsychic................... 0.01198% monodragon.................... 0.01021% hailoffense................... 0.00989% monowater..................... 0.00794% monofairy..................... 0.00789% mononormal.................... 0.00706% monoground.................... 0.00671% monobug....................... 0.00593% monorock...................... 0.00511% monodark...................... 0.00321% monoice....................... 0.00298% monofighting.................. 0.00224% monopoison.................... 0.00199% monofire...................... 0.00173% fear.......................... 0.00142% monograss..................... 0.00133% monoelectric.................. 0.00066% trickfear..................... 0.00023% swagplay...................... 0.00018% hailstall..................... 0.00015% allweather.................... 0.00001% trickhail..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.109) | -2.0|# |### -1.5|########## |########################## -1.0|############################## |########################## -0.5|########################## |#################### 0.0|######################### |#################### +0.5|################# |############ +1.0|########## |######## +1.5|###### |##### +2.0|## |## +2.5|## |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.39%