weatherless...................88.37806% offense.......................42.07843% balance.......................31.36702% hyperoffense..................13.06488% voltturn......................10.29361% stall.........................10.28561% sand.......................... 9.16119% semistall..................... 3.20407% hail.......................... 2.35235% trickroom..................... 2.19991% hailoffense................... 0.65450% dragmag....................... 0.60043% sandstall..................... 0.59260% trickhail..................... 0.36328% choice........................ 0.17274% monotype...................... 0.12347% rain.......................... 0.07469% monowater..................... 0.05343% sun........................... 0.04819% sunoffense.................... 0.03176% monobug....................... 0.02553% mononormal.................... 0.02003% monoflying.................... 0.01698% multiweather.................. 0.01449% tailwind...................... 0.01155% rainoffense................... 0.01082% monosteel..................... 0.00872% monofighting.................. 0.00758% monopoison.................... 0.00495% monopsychic................... 0.00194% sandoffense................... 0.00150% monodark...................... 0.00127% hailstall..................... 0.00089% monodragon.................... 0.00086% monoelectric.................. 0.00066% gravity....................... 0.00064% tricksun...................... 0.00063% monoice....................... 0.00056% tricksand..................... 0.00046% monorock...................... 0.00032% monofire...................... 0.00011% monoghost..................... 0.00002% monofairy..................... 0.00002% monoground.................... 0.00002% monograss..................... 0.00001% rainstall..................... 0.00000% swagplay...................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.071) -2.0|### |### -1.5|####### |####### -1.0|############# |############### -0.5|####################### |############################## 0.0|##################### |####################### +0.5|#################### |####### +1.0|###### |#### +1.5|# |## +2.0|# |## +2.5|## |###### +3.0|##### |# more negative = more offensive, more positive = more stall one # = 0.49%