weatherless...................62.69730% offense.......................38.99962% balance.......................36.73706% sand..........................35.22329% semistall.....................10.99499% hyperoffense.................. 9.11491% batonpass..................... 6.10354% stall......................... 4.15342% sandoffense................... 2.89285% dragmag....................... 2.80396% sandstall..................... 1.54339% monotype...................... 1.41141% rain.......................... 1.37909% sun........................... 0.81883% monowater..................... 0.25050% choice........................ 0.25050% rainoffense................... 0.21279% mononormal.................... 0.16700% monograss..................... 0.12660% multiweather.................. 0.11852% trapper....................... 0.11582% monoghost..................... 0.10774% sunoffense.................... 0.09697% monodark...................... 0.08619% monopoison.................... 0.08350% monopsychic................... 0.07811% monorock...................... 0.07542% monoground.................... 0.07542% monosteel..................... 0.07003% monoflying.................... 0.06195% monofire...................... 0.05656% monoelectric.................. 0.05656% monobug....................... 0.04579% monofighting.................. 0.04040% monoice....................... 0.02424% monodragon.................... 0.02155% rainstall..................... 0.01885% voltturn...................... 0.01077% Stalliness (mean: 0.083) -2.0|# |# -1.5|##### |######### -1.0|############### |###################### -0.5|######################### |########################### 0.0|########################## |############################## +0.5|###################### |################### +1.0|################ |########### +1.5|####### |#### +2.0|## |## +2.5| more negative = more offensive, more positive = more stall one # = 0.41%