weatherless...................57.25800% sand..........................41.08434% offense.......................37.54044% balance.......................36.45386% semistall.....................11.18565% hyperoffense.................. 9.99487% batonpass..................... 5.21285% stall......................... 4.82519% sandoffense................... 3.50503% dragmag....................... 3.44425% sandstall..................... 2.17829% monotype...................... 1.32613% rain.......................... 0.95271% sun........................... 0.83920% choice........................ 0.21640% monowater..................... 0.17755% mononormal.................... 0.17387% rainoffense................... 0.13540% multiweather.................. 0.13425% monoghost..................... 0.11812% monopoison.................... 0.10160% monograss..................... 0.09913% sunoffense.................... 0.09812% monoground.................... 0.09053% monopsychic................... 0.08629% monoflying.................... 0.08127% monosteel..................... 0.07623% monodark...................... 0.07326% trapper....................... 0.07150% monofire...................... 0.05477% monoelectric.................. 0.04990% monorock...................... 0.04564% monoice....................... 0.02740% monodragon.................... 0.02612% monobug....................... 0.02604% monofighting.................. 0.02564% voltturn...................... 0.01140% rainstall..................... 0.00750% Stalliness (mean: 0.093) -2.0|# |# -1.5|##### |########## -1.0|################ |####################### -0.5|########################## |########################## 0.0|######################### |############################## +0.5|###################### |##################### +1.0|################# |############# +1.5|######## |##### +2.0|### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%