sand..........................52.72062% weatherless...................45.37834% balance.......................36.18229% offense.......................36.16538% semistall.....................14.48691% hyperoffense.................. 7.20142% stall......................... 5.96399% dragmag....................... 3.73276% sandstall..................... 3.55320% sandoffense................... 3.43941% batonpass..................... 2.89804% rain.......................... 1.07599% sun........................... 0.96114% choice........................ 0.21096% multiweather.................. 0.13609% monotype...................... 0.12950% rainoffense................... 0.07871% sunoffense.................... 0.05724% monoelectric.................. 0.03531% monowater..................... 0.02001% mononormal.................... 0.01206% monopoison.................... 0.01094% monoice....................... 0.01024% monoghost..................... 0.00930% monopsychic................... 0.00841% voltturn...................... 0.00667% trapper....................... 0.00501% monodragon.................... 0.00499% monorock...................... 0.00488% monosteel..................... 0.00478% monobug....................... 0.00299% monoground.................... 0.00157% monodark...................... 0.00153% monofighting.................. 0.00146% monoflying.................... 0.00088% monograss..................... 0.00014% monofire...................... 0.00012% rainstall..................... 0.00006% Stalliness (mean: 0.207) -2.0|# |# -1.5|## |######### -1.0|############# |######################## -0.5|############################## |######################### 0.0|######################### |############################ +0.5|###################### |########################## +1.0|#################### |################## +1.5|############ |####### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%