sand..........................40.56449% balance.......................33.45804% offense.......................33.29876% rain..........................32.89112% weatherless...................20.40026% hyperoffense..................13.83267% stall.........................10.87609% semistall..................... 8.53444% rainstall..................... 6.03876% sun........................... 5.34363% voltturn...................... 3.82787% sandoffense................... 3.28720% sandstall..................... 2.95039% choice........................ 2.76366% rainoffense................... 2.25776% dragmag....................... 2.11335% hail.......................... 1.96857% multiweather.................. 1.16803% sunoffense.................... 0.94568% sunstall...................... 0.80920% trickroom..................... 0.56738% tricksun...................... 0.54095% monotype...................... 0.11280% hailoffense................... 0.03349% monodragon.................... 0.03186% monobug....................... 0.02910% monofighting.................. 0.02710% monowater..................... 0.01802% hailstall..................... 0.01788% trapper....................... 0.01784% monoground.................... 0.00507% tailwind...................... 0.00236% monopoison.................... 0.00075% monoelectric.................. 0.00041% monopsychic................... 0.00039% monoice....................... 0.00005% monosteel..................... 0.00002% monodark...................... 0.00001% monofire...................... 0.00001% monograss..................... 0.00001% monorock...................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% allweather.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.165) -2.0|###### |###### -1.5|#### |############## -1.0|########## |###################### -0.5|############################## |################## 0.0|################### |###################### +0.5|########################### |############### +1.0|################# |############# +1.5|##### |##### +2.0|##### |### +2.5|####### |##### more negative = more offensive, more positive = more stall one # = 0.39%