weatherless...................90.55064% offense.......................43.89073% hyperoffense..................26.71712% balance.......................21.52866% monotype...................... 8.28547% sun........................... 7.12635% semistall..................... 4.23556% stall......................... 3.62794% sunoffense.................... 1.73876% mononormal.................... 1.65680% sand.......................... 1.55048% monoflying.................... 1.32666% monosteel..................... 0.84922% monowater..................... 0.76644% monofighting.................. 0.76611% monopsychic................... 0.75607% monofairy..................... 0.69057% monofire...................... 0.63428% monoghost..................... 0.62013% hail.......................... 0.61437% monorock...................... 0.58211% monobug....................... 0.57256% monopoison.................... 0.50805% monoelectric.................. 0.45440% monodragon.................... 0.44633% monodark...................... 0.42296% monoground.................... 0.40223% monograss..................... 0.38100% rain.......................... 0.25773% sandoffense................... 0.21494% monoice....................... 0.14088% multiweather.................. 0.09759% sunstall...................... 0.07883% hailoffense................... 0.06419% sandstall..................... 0.04608% hailstall..................... 0.02600% dragmag....................... 0.02584% rainoffense................... 0.02386% tailwind...................... 0.00922% rainstall..................... 0.00905% batonpass..................... 0.00214% voltturn...................... 0.00148% trapper....................... 0.00066% gravity....................... 0.00049% Stalliness (mean: -0.392) |# -2.0|##### |################ -1.0|############################## |############################## 0.0|###################### |############## +1.0|####### |#### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.76%