weatherless...................89.83794% offense.......................45.88745% hyperoffense..................26.87695% balance.......................21.27876% sun........................... 8.03839% monotype...................... 4.68224% semistall..................... 3.45729% stall......................... 2.49955% sunoffense.................... 1.93713% sand.......................... 1.44619% mononormal.................... 1.03685% monoflying.................... 0.86077% hail.......................... 0.55505% monopsychic................... 0.51352% monofairy..................... 0.48200% monosteel..................... 0.43930% monoghost..................... 0.33167% monowater..................... 0.32766% monofighting.................. 0.31145% monofire...................... 0.29845% monodragon.................... 0.29688% monobug....................... 0.25272% monorock...................... 0.24841% monoelectric.................. 0.23234% rain.......................... 0.21920% monoground.................... 0.19476% monodark...................... 0.19179% sandoffense................... 0.18989% monopoison.................... 0.15924% monograss..................... 0.14601% multiweather.................. 0.09619% sunstall...................... 0.08032% hailoffense................... 0.06686% monoice....................... 0.04667% hailstall..................... 0.02736% rainoffense................... 0.02572% dragmag....................... 0.02381% sandstall..................... 0.02144% rainstall..................... 0.00773% tailwind...................... 0.00300% batonpass..................... 0.00101% voltturn...................... 0.00092% trapper....................... 0.00026% gravity....................... 0.00024% Stalliness (mean: -0.443) | -2.0|#### |############### -1.0|############################## |############################# 0.0|##################### |############# +1.0|###### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%