weatherless...................74.41858% offense.......................42.93197% balance.......................31.38362% hyperoffense..................12.61832% sun...........................10.36867% sand.......................... 8.27343% rain.......................... 7.96623% stall......................... 6.92651% semistall..................... 6.13958% multiweather.................. 4.80541% hail.......................... 3.77850% monotype...................... 1.82510% sandoffense................... 0.98381% trickroom..................... 0.98135% rainoffense................... 0.81835% monowater..................... 0.81183% choice........................ 0.60475% hailoffense................... 0.36801% sunoffense.................... 0.31187% monoflying.................... 0.21521% sandstall..................... 0.19527% monopsychic................... 0.19070% tailwind...................... 0.12761% monofairy..................... 0.10662% monoelectric.................. 0.08837% monosteel..................... 0.08631% monobug....................... 0.08321% monofighting.................. 0.07609% monoice....................... 0.05826% sunstall...................... 0.05520% monodark...................... 0.04974% rainstall..................... 0.04780% mononormal.................... 0.03046% monoghost..................... 0.02987% monorock...................... 0.02830% monoground.................... 0.02045% batonpass..................... 0.01151% dragmag....................... 0.00023% Stalliness (mean: 0.013) |# -1.5|###### |####### -1.0|########################### |##################### -0.5|####################### |###################### 0.0|############################## |################### +0.5|############ |############################# +1.0|######## |####### +1.5|##### |############## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.43%