weatherless...................63.35047% offense.......................41.95310% hyperoffense..................33.90115% sun...........................21.12522% balance.......................19.66536% sand..........................11.68565% sunoffense.................... 5.31364% rain.......................... 5.04485% multiweather.................. 3.45395% voltturn...................... 3.04237% semistall..................... 2.53335% hail.......................... 2.30656% stall......................... 1.94705% trickroom..................... 1.18268% sandoffense................... 1.11884% monotype...................... 1.00796% hailoffense................... 0.76941% rainoffense................... 0.73245% dragmag....................... 0.60982% choice........................ 0.60814% sandstall..................... 0.41830% sunstall...................... 0.35111% monowater..................... 0.14615% mononormal.................... 0.14447% monofighting.................. 0.09744% monofire...................... 0.07056% monobug....................... 0.06720% monoghost..................... 0.06720% tricksun...................... 0.06384% monorock...................... 0.06048% monograss..................... 0.05880% monopsychic................... 0.05712% monofairy..................... 0.05544% monoground.................... 0.05544% monoice....................... 0.05544% trickrain..................... 0.05376% monoflying.................... 0.04872% monopoison.................... 0.03528% monosteel..................... 0.03528% monodark...................... 0.03360% trapper....................... 0.03024% monodragon.................... 0.02520% tailwind...................... 0.01848% monoelectric.................. 0.01680% tricksand..................... 0.00672% allweather.................... 0.00504% hailstall..................... 0.00336% rainstall..................... 0.00336% Stalliness (mean: -0.586) -2.5|### |#### -2.0|########### |################ -1.5|################# |###################### -1.0|############################ |############################## -0.5|########################### |########################## 0.0|###################### |################## +0.5|############ |######## +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.39%