weatherless...................45.08306% sun...........................36.35596% offense.......................34.15750% balance.......................26.06462% hyperoffense..................20.91807% sand..........................19.65428% stall......................... 9.64549% semistall..................... 9.21432% multiweather.................. 5.77082% sunoffense.................... 5.06792% hail.......................... 2.39322% voltturn...................... 2.30010% rain.......................... 2.29101% trickroom..................... 1.56711% sandstall..................... 1.54053% hailoffense................... 1.48908% sunstall...................... 1.31856% sandoffense................... 1.07132% dragmag....................... 0.86980% rainoffense................... 0.18883% choice........................ 0.17070% tricksun...................... 0.05862% monotype...................... 0.05058% trickrain..................... 0.03891% monoice....................... 0.01379% monoghost..................... 0.01305% trapper....................... 0.00921% monograss..................... 0.00913% mononormal.................... 0.00746% tricksand..................... 0.00623% monowater..................... 0.00414% tailwind...................... 0.00224% allweather.................... 0.00170% monosteel..................... 0.00155% monodark...................... 0.00154% monoflying.................... 0.00140% monofighting.................. 0.00095% monopsychic................... 0.00026% monofairy..................... 0.00016% monorock...................... 0.00008% monobug....................... 0.00004% monofire...................... 0.00004% monopoison.................... 0.00001% monoelectric.................. 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.057) -2.5|## |## -2.0|###### |######### -1.5|############# |############ -1.0|############################## |########################### -0.5|######################## |############# 0.0|############### |###################### +0.5|#################### |############## +1.0|######## |############ +1.5|############ |## +2.0|##### |#### +2.5|####### |#### more negative = more offensive, more positive = more stall one # = 0.38%