weatherless...................78.57380% offense.......................43.29671% balance.......................35.71600% monotype......................12.44615% hyperoffense..................11.73625% hail.......................... 7.77836% semistall..................... 7.04106% sand.......................... 6.82257% sun........................... 3.78495% rain.......................... 3.69347% monowater..................... 2.40762% stall......................... 2.20998% voltturn...................... 2.19454% monoflying.................... 1.95559% monosteel..................... 1.20478% hailoffense................... 1.19860% monoground.................... 0.91063% multiweather.................. 0.64311% monopsychic................... 0.57363% monoelectric.................. 0.55973% monoghost..................... 0.55626% dragmag....................... 0.53464% monobug....................... 0.53001% monofighting.................. 0.52692% monorock...................... 0.51302% monopoison.................... 0.50839% monodark...................... 0.48021% monofairy..................... 0.46014% monograss..................... 0.40918% monofire...................... 0.35167% monoice....................... 0.35128% sandoffense................... 0.23818% sandstall..................... 0.20498% choice........................ 0.17950% rainoffense................... 0.14013% rainstall..................... 0.13935% monodragon.................... 0.13935% sunoffense.................... 0.12739% sunstall...................... 0.11890% trickroom..................... 0.08029% hailstall..................... 0.04130% mononormal.................... 0.00772% trapper....................... 0.00425% tricksand..................... 0.00425% Stalliness (mean: -0.071) |#### -1.5|###### |########### -1.0|################# |####################### -0.5|############################ |############################## 0.0|############################## |########################### +0.5|###################### |################# +1.0|############ |######## +1.5|##### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%