weatherless...................65.61048% offense.......................54.88887% sand..........................23.28033% hyperoffense..................20.26317% balance.......................20.12821% sun........................... 8.75543% rain.......................... 3.46632% multiweather.................. 3.40433% voltturn...................... 3.00915% semistall..................... 2.76580% hail.......................... 2.34996% monotype...................... 2.25296% sandoffense................... 1.95521% stall......................... 1.95395% sunoffense.................... 1.23192% batonpass..................... 0.80764% sandstall..................... 0.72709% hailoffense................... 0.56978% dragmag....................... 0.56219% trickroom..................... 0.43819% rainoffense................... 0.43355% mononormal.................... 0.35047% monopsychic................... 0.28510% monobug....................... 0.28383% monowater..................... 0.16743% tailwind...................... 0.15900% monopoison.................... 0.14845% monodark...................... 0.14086% monoice....................... 0.12779% monograss..................... 0.12146% monosteel..................... 0.11725% monofire...................... 0.10080% monoflying.................... 0.09953% monoghost..................... 0.07887% tricksun...................... 0.05272% monodragon.................... 0.04977% monoelectric.................. 0.04808% monoground.................... 0.04681% monofighting.................. 0.04217% monorock...................... 0.04133% trapper....................... 0.04091% gravity....................... 0.03290% monofairy..................... 0.03247% rainstall..................... 0.02910% trickrain..................... 0.02699% tricksand..................... 0.02277% trickhail..................... 0.01898% sunstall...................... 0.01350% hailstall..................... 0.00084% Stalliness (mean: -0.402) -2.0|## |#### -1.5|######### |################ -1.0|####################### |############################## -0.5|############################## |########################## 0.0|#################### |############# +0.5|########## |###### +1.0|### |### +1.5|# |# +2.0| |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.50%