weatherless...................62.84327% offense.......................54.94679% sand..........................27.76354% hyperoffense..................20.10991% balance.......................19.79543% sun........................... 8.77509% multiweather.................. 3.97847% semistall..................... 2.96152% rain.......................... 2.87054% voltturn...................... 2.69161% sandoffense................... 2.33228% stall......................... 2.18635% hail.......................... 1.77208% sunoffense.................... 1.06370% monotype...................... 1.05018% sandstall..................... 0.89165% batonpass..................... 0.63140% hailoffense................... 0.60942% dragmag....................... 0.56491% rainoffense................... 0.39847% trickroom..................... 0.33003% monopsychic................... 0.13887% monopoison.................... 0.13030% mononormal.................... 0.11621% monodark...................... 0.11603% tailwind...................... 0.11324% monobug....................... 0.08412% monowater..................... 0.07716% monoflying.................... 0.07094% monosteel..................... 0.07059% tricksun...................... 0.06043% monofire...................... 0.04917% trapper....................... 0.04856% monoghost..................... 0.04844% gravity....................... 0.04560% monograss..................... 0.03247% monoice....................... 0.03091% trickrain..................... 0.03071% monoelectric.................. 0.02570% monodragon.................... 0.02297% monorock...................... 0.01708% monofairy..................... 0.01625% trickhail..................... 0.01537% sunstall...................... 0.01391% tricksand..................... 0.00820% monofighting.................. 0.00734% monoground.................... 0.00638% rainstall..................... 0.00545% hailstall..................... 0.00057% Stalliness (mean: -0.394) -2.0|## |#### -1.5|######## |################ -1.0|####################### |############################## -0.5|############################## |######################### 0.0|#################### |############# +0.5|########## |###### +1.0|#### |### +1.5|# |# +2.0| |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.51%