weatherless...................59.42333% offense.......................55.33822% sand..........................34.39902% balance.......................20.17644% hyperoffense..................19.05546% sun........................... 6.80885% multiweather.................. 4.05893% sandoffense................... 2.98828% stall......................... 2.93444% rain.......................... 2.68847% semistall..................... 2.49544% voltturn...................... 1.65752% sandstall..................... 1.40974% hail.......................... 0.74399% dragmag....................... 0.72366% sunoffense.................... 0.54681% trickroom..................... 0.47855% hailoffense................... 0.37723% monotype...................... 0.21031% rainoffense................... 0.19500% tricksun...................... 0.15991% batonpass..................... 0.12680% gravity....................... 0.12667% trickrain..................... 0.12001% trapper....................... 0.04664% monoghost..................... 0.03158% monosteel..................... 0.03113% monowater..................... 0.02377% monobug....................... 0.02342% tailwind...................... 0.02184% mononormal.................... 0.02037% sunstall...................... 0.01526% monodark...................... 0.01245% monopoison.................... 0.01177% monoflying.................... 0.01161% monograss..................... 0.00843% monodragon.................... 0.00810% monorock...................... 0.00769% monopsychic................... 0.00537% monoelectric.................. 0.00534% monofire...................... 0.00497% monoice....................... 0.00422% monoground.................... 0.00415% tricksand..................... 0.00109% rainstall..................... 0.00070% monofighting.................. 0.00065% monofairy..................... 0.00037% trickhail..................... 0.00018% hailstall..................... 0.00001% Stalliness (mean: -0.370) -2.0|# |#### -1.5|####### |############## -1.0|################### |############################## -0.5|########################## |######################### 0.0|################### |############ +0.5|########## |##### +1.0|### |## +1.5|# |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.54%