weatherless...................90.82718% offense.......................39.44436% balance.......................26.69246% hyperoffense..................25.33909% trickroom.....................12.56558% stall......................... 8.28919% sand.......................... 7.89837% rain.......................... 1.01329% voltturn...................... 0.94697% monotype...................... 0.48428% sandoffense................... 0.46327% monorock...................... 0.46327% sun........................... 0.26116% semistall..................... 0.23490% sunoffense.................... 0.17742% tricksun...................... 0.15009% monofire...................... 0.01998% monograss..................... 0.00046% monopoison.................... 0.00029% monowater..................... 0.00012% monoelectric.................. 0.00010% monofighting.................. 0.00006% monoflying.................... 0.00001% hail.......................... 0.00001% multiweather.................. 0.00000% monobug....................... 0.00000% monoground.................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.248) |######### -1.5|################ |############### -1.0|########### |############################## -0.5|####### |############# 0.0|##### |##### +0.5|################### |############# +1.0|# | +1.5| | +2.0| |### +2.5| |######### +3.0| | more negative = more offensive, more positive = more stall one # = 0.64%